Phone 3D model front view

Phone 3D model front view

Intro to 3D Modeling

The Process:

From the in-class demonstration of making a die, it seems easy to simulate an object of similar shape. So I look for a rectangular object that I know well and has some meaning to me. As a result, modeling my phone is a reasonable choice.

Starting out with a two-dimensional rectangle, expanding to a rectangular prism, curving the corners are simple enough. However, I have trouble of making the details of my phone such as the dent on top and the front camera.

I attempt to create my screen protector on my first draft but I place it on the back and can’t get it to move forward. Again, I retry to copy the shape and extrude another one in front but I can’t get all the lines creating the shape connected. So I decide to scrap the screen protector altogether.

I can see this tool Fusion360 utilized to make and re-create ancient artifacts that otherwise would take a long time to restore physically. In the teaching settings, students can see how they can contribute to the field of Digital Humanities as freely as they can.

A tip

A technique I wish I had figured out sooner is adding colors to my components because then I could have distinguish my screen protector and start on the right side.

The Results:

3 thoughts on “Intro to 3D Modeling

  1. I think you can find “appearance” or use the hotkey A to select the proper colors and apply it to your components. By the way, I agree with your thoughts on the potential of Fusion 360 in digitally recreating ancient artifacts. This provides a globalized platform that not only facilitates a better dissemination of culture, but also contributes to a richer and more comprehensive digital archive.

  2. I also thought that adding colors and textures was difficult but you did a great job! Your model really does look exactly like a phone!

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